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How to play Puffer Party

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Think ahead, keep room in the tray, and uncover your next triple.

Start with the tutorial

Open Puffer Party and use the tutorial to practise selecting tiles, making matches and using tools. The tutorial is a separate practice board, not another official daily challenge.

The seven-slot tray and matching rule

  1. Select an uncovered tile to move it into the tray. Only top, unblocked tiles can be selected; remove the tiles covering a lower tile before picking it.
  2. Any three tiles with the same picture in the tray clear automatically. They do not need to be adjacent or selected consecutively.
  3. The tray holds seven tiles. If it reaches seven without a clearing triple, the run stops unless an available revive lets you continue.
  4. Clear every tile, including tiles moved to the holding row, to complete the board.

Look for reachable triples before filling the tray with many different pictures. A tile that reveals a useful lower tile may be a better choice than the first bright tile you see.

Three tools, once each per run

Undo
Return your last selected tile to its previous place, when that move is still undoable. A triple that has already disappeared cannot be brought back. You have one successful Undo per run.
Pop out
Move up to three tiles from the front of the tray to a three-slot holding row, freeing tray space. The moved tiles still need to be matched later. You have one Pop out per run.
Shuffle
Mix the pictures on tiles remaining on the board. Shuffle does not clear the tray or remove the covering layers. You have one Shuffle per run.

If tiles stack in a holding-row slot, only its top tile is selectable. A new run resets the three tools, but it does not reset a daily revive that the server has already granted.

One free daily revive

When the daily run ends with a full tray, an available Revive moves three tray tiles to the holding row and continues that same run. The server grants at most one revive per day to your anonymous browser player ID. It is not one revive per attempt and is not a paid feature.

After that day's revive is used, another full tray means restarting. There is no account linking separate devices or browsers. Do not clear your storage or change IDs to bypass the daily allowance; the fair-play terms apply.

The daily board, results and your pace

Everyone plays the same official board for that UTC date. A new official puzzle arrives each day at 00:00 UTC. You may make another attempt at the current puzzle if you lose, and the game records attempts and your best verified daily completion time.

The clock starts on the first tile selection. Daily results are checked by the server before a ranking is returned. A ranking, score or result card is a gameplay statistic, not a cash reward. Careful planning matters more than frantic tapping; leave yourself room to finish the next match.

Leaving and returning

The game saves supported in-progress runs and daily progress in this browser's local storage. Returning in the same browser can restore a compatible saved run. Recovery is not guaranteed if storage is blocked, cleared, unavailable or incompatible with an updated board; an old daily run is not today's puzzle.

These information pages do not load the game, start music or automatically switch language. Reading them does not consume a revive. For storage details, see Privacy.

Questions about the rules

Contact the Puffer Party team at support@pufferparty.io. The contact page explains what to include. Please do not email passwords or other sensitive information.